Zombie Exodus Part V went to my publisher, Choice of Games, at the end of September, and as many of you have noticed, the apps are still not updated. Here’s the bad news and good news:
Part V will be delayed a few more weeks. In my final review, Choice of Games had some editorial comments that need to be addressed before releasing the rest of the game.
Before you post, I’ll say it for you: I suck, my games suck, I lie.
Due to the changes I need to make, I will be publishing all final chapters, comprising Part V and the Epilogue. What is the Epilogue? It was originally scheduled as an additional chapter to tie everything up that would be out in a few months. Now, it will be included with the November release.
Also good news — for all you iOS users (iPhone, iPad, iPod Touch), I am coding Achievements which will show up in Gamecenter.
Final good news — I have a hard deadline of October 22 to have all of Part V to Choice of Games. They will then package it up and send it to the App stores who generally take two weeks to release it.
Since many ask, I work on Zombie Exodus largely by myself. I write the story, code it, and test it myself. I do all marketing and pay for graphics. So far, I am just about breaking even in the two years I have worked on it. Granted, I don’t do it for the money but am motivated by the creative process and sharing a story. Though not motivated by money, I still want to produce a great product and do it in a timely manner. I apologize for the delays, and if I could do anything to get the game out sooner, I can only ask you to trust that I would.
Finally, thank you to all who have tested or provided feedback on Zombie Exodus. It’s been a ton of fun to interact with many of you, and I truly think it has improved the game.