Zombie Exodus has multiple achievements obtained throughout the game for accomplishing various feats, from having a maxed-out Dexterity to becoming best friends with all survivors. Continue reading
This is the part 5 walkthrough, covering chapter 3. This scene follows your trip with Uncle Lou to search for an “Exodus Truck” he hopes to use to relocate the group. Continue reading
This chapter allows you to visit with each survivor and discuss topics related to life at the Cathedral, your role as leader, and plans for dealing with Zombie Exodus and the apocalypse. Continue reading
This walkthrough provides the best route through Part 5: Resolution to stay alive and earn the best stats. Many routes are possible to the end, and I encourage you to try them all. Sections of the game that are optional will not be included in this walkthrough.
For the purpose of this walkthrough, I’ll use the most common character type, a high-dexterity soldier. The group consists of Emma, Heather, Tom, Candace, Uncle Lou, Mindy, River, Devlin, Eugene and Jason. Badger is in the Cathedral as well. Continue reading
Zombie Exodus: Safe Haven is now online for open beta. The testing period consists of roughly monthly updates, with new missions and chapters. This is an ongoing beta as development progresses.
So far, the beta provides character customization and the start of chapter 1.
The conclusion to the Zombie Exodus series is now available. Part V continues your story as you rebuild after the massive zombie attack on the Cathedral and assume the leadership role of the survivors.
On iOS (iPhone, iPad, iPod Touch) or Android Devices
Part V is available as an in-app purchase costing 99 cents for a limited time (the price will go up in a few weeks). To obtain Part V, simply download the update and click Upgrade. To download Zombie Exodus, choose your app store:
On the Chrome Store
If you already own the app, the update is free. If you would like to buy it on Chrome, the app includes all five parts and may be played in the Chrome browser.
Announcing Zombie Exodus: Safe Haven
The next interactive story I am working on is a companion ZE entitled, Zombie Exodus: Safe Haven. Taking place at the same time as the events of ZE, Zombie Exodus: Safe Haven will feature all new characters in a new area of the United States.
Here are some features planned so far:
- New and reworked attributes: strength, dexterity, agility, stamina, charisma, intellect, willpower, perception.
- 20 professions. Pick from old favorites (Scientist, Athlete, Soldier) or new ones (Homemaker, Teenager, Doctor, Criminal).
- 18 skills, including crafting, scavenging, stealth, and survival. Each skill has 5 ranks.
- Physical and mental resource stats, such as Mental Health and Fatigue.
- An optional Weakness, such as a physical disability, phobia, or addiction.
- Play through Day 0 of the Zombie Apocalypse. Survive the first week as the infection spreads, scavenging through such locations as a pharmacy, camping store, military base, and hospital.
Twelve chapters are planned in one app (no parts).
Zombie Exodus Part V went to my publisher, Choice of Games, at the end of September, and as many of you have noticed, the apps are still not updated. Here’s the bad news and good news:
Part V will be delayed a few more weeks. In my final review, Choice of Games had some editorial comments that need to be addressed before releasing the rest of the game.
Before you post, I’ll say it for you: I suck, my games suck, I lie.
Due to the changes I need to make, I will be publishing all final chapters, comprising Part V and the Epilogue. What is the Epilogue? It was originally scheduled as an additional chapter to tie everything up that would be out in a few months. Now, it will be included with the November release.
Also good news — for all you iOS users (iPhone, iPad, iPod Touch), I am coding Achievements which will show up in Gamecenter.
Final good news — I have a hard deadline of October 22 to have all of Part V to Choice of Games. They will then package it up and send it to the App stores who generally take two weeks to release it.
Since many ask, I work on Zombie Exodus largely by myself. I write the story, code it, and test it myself. I do all marketing and pay for graphics. So far, I am just about breaking even in the two years I have worked on it. Granted, I don’t do it for the money but am motivated by the creative process and sharing a story. Though not motivated by money, I still want to produce a great product and do it in a timely manner. I apologize for the delays, and if I could do anything to get the game out sooner, I can only ask you to trust that I would.
Finally, thank you to all who have tested or provided feedback on Zombie Exodus. It’s been a ton of fun to interact with many of you, and I truly think it has improved the game.
After discussing the publishing schedule with Choice of Games, it looks like Part 5 will be released in September, 2013. There is a ton of content I have to add to finish the many story-lines and provide suitable endings. Plus, I have a considerable number of features to add that have been requested by readers.
I work on Zombie Exodus at least 2-3 hours a day, while still working a full-time job. So hang in there, and hopefully the beta chapters hold you over!
Part 5, Chapter 3 beta has now been posted. It is about 2/3 of the way done, but should give you a taste of what’s to come.